VVFFGL
Framework for working with FreeFrame and FreeFrame GL filters
Enumerations
FFGLRendererConstants

Enumerations

enum  FFGLRendererHint { FFGLRendererHintNone = 0, FFGLRendererHintTextureRect = 1, FFGLRendererHintTexture2D = 2, FFGLRendererHintBuffer = 3 }

Enumeration Type Documentation

Used to describe the intended output type of an FFGLRenderer

Enumerator:
FFGLRendererHintNone 

No rendering hint; default will be used.

FFGLRendererHintTextureRect 

The renderer will try to optimize for rectangular textures

FFGLRendererHintTexture2D 

The renderer will try to optimize for 2D (square) textures

FFGLRendererHintBuffer 

The renderer will try to optimize for CPU-based output

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